

- #Killzone shadow fall 1080p 30fps 720p#
- #Killzone shadow fall 1080p 30fps full#
- #Killzone shadow fall 1080p 30fps Ps4#
Of course if they can render all 1920X1080 pixels at the same time, that would be best but they acknowledged the hardware limitation and used a "trick" to make the game still full HD while doing 60fps too. so, the output is indeed NATIVE 1920X1080 and there is no upscaling involved if that is what you're trying to imply! It's true that there's no limit on your ignorance!ĭid you even read the tweet from GG themselves and watched this video? it basically says, "the MP is native 1080p" BUT only half of the 1920 vertical lines are rendered in real time while the other half are predicted renders based on past frames and then superimposed on the real time renders. You're Welcome.īadz149 3103d another word, it is still 960x1080." Congratulations Xbox fanboys, Guerrilla just made it to where you can also get 1080p using ESRAM there you go. Like he said more studios are going to start using this. People just assumed Sony was going to follow their lead. This is the same thing that happened with the who ANTI used games/DRM policy MS tried to force on everyone. Stop trying to lump Sony in with Microsoft. You're just mad because Xbox One is actually having problems with the "Y" value aka the part of the equations that determines the resolution (900p/769p/720p). I'll take the word of the people actually making the game over an internet troll everyday. Everyone else has provided numbers, graphs, and statements from the developers themselves. "Q: Is KILLZONE SHADOW FALL running 1080p, or something else?Ī:KILLZONE SHADOW FALL’s single and multiplayer modes both run at 1080p."Įach frame contains 1080 horizontal lines running vertically on the "Y" axis. (1080)= Y value= horizontal lines running vertically on the "Y" axis.

(1920)= X value= vertical lines running horizontally on the "X"axis.
#Killzone shadow fall 1080p 30fps Ps4#
Again, MS remaining in the war will be good for SONY but that is unlikely to you are not a kid and Eurogamer's anti SONY agenda won't work cuz there are many techies across n4g and neogaf who understand a thing or 2 about tech, so those negative publicity or declaring Thief which runs at higher rez and frames on ps4 as loser will only do that media outlet is fully 1920*1080 = 960*1080p+960 superimposed on the image. PS4 will perhaps get 1/2 900p games down the line as games become more demanding over time, but for Xbox One bro it will be a bloodbath. I expect brother that this gen will be painful for you cuz negative res talk hurts xbox one and the corresponding multiplat game sale,see Titanfall preorders.
#Killzone shadow fall 1080p 30fps 720p#
Oh sorry the next DQ and FF are also 720p on Xbx One as per CH4 forums and 1080p on PS4 900p Xbox one game includes AC4, Thief, Ryse, Watchdogs, PVZ and so on as opposed to just 1 900p game on PS4 Secondly, Xbox One has 7 games which are 720p/ish right nowĭead Rising 3, Killer Instinct, Cod, Battlefield, MGS, Witcher 3, Titanfall and the next Gears probably won't be 1080p on Xbox One as well. This is NOT UPSCALING or 1080i.1080i image has no superimposition :) It is 100% native 1080p image but achieved by superimposing a horizontal 960 frame against a 960*1080 image. You have no idea about how that algorithm works. Sammy777 3103d ago (Edited 3103d ago image output on screen has the same amount of pixels as a native 1080p image.
